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Tetris Didn't Win at This Gaming Ceremony — Another Award Type Might Solve This

Each time a significant prize-giving event draws close, one notices a clamor for the addition additional classifications to recognize overlooked contributions and fill the passions of enthusiasts with niche passions.

My colleague has already made for a horror game category. That would be fantastic. Equally deserving are tabletop games, which is a passionate advocate's mission. However, I must insist for pushing forward just as with other single-minded supporters, I have a cast-iron argument supporting my request is the most urgent and important of all. This is the request: There should be a classification for brain-teasing titles.

Categorizing Game Types

Organizing artistic expressions defies precise measurement; opinions vary greatly, and inevitably start arguments resulting in unclear classifications. There’s a reason movie academies avoid this approach. But it is a necessary evil for the industry of gaming, which are so diverse it's challenging to consider them one unified medium.

For the full spectrum of gaming accomplishments to gain proper attention, and for games of all stripes to compete fairly, genre categories are essential.

Existing Game Classification System

Leading game ceremonies presently include genre categories for Action, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Collectively, these classifications effectively encompass a lot of ground, allowing placement for numerous titles.

Different situation exists for logic-based experiences. There’s simply nowhere to put them. Consider three of this year’s best games, each quite distinct: structural challenges in a particular game, the pulse-pounding block-matching in a different title, engaging interpersonal challenges from additional release. Which classification works within current classifications? Unfortunately, nowhere.

The Representation Problem

Numerous examples exist excellent brain-teasers published annually that have no home during gaming ceremonies, unless they happen to qualify for categories like Mobile Game, VR/AR Game, or the extremely competitive small studio competitions.

  • An iconic brain-teaser got overlooked for anything that year
  • Another creative title missed out during that ceremony
  • A beloved organization game was overlooked recently
  • Just some brain-teasers managed to sneak into niche award types

Significance of Puzzle Games

Commonly they're compact experiences, however the design in brain-teasers is of massive significance. Famous handheld logic titles rank among most engaged experiences globally maintaining this status for an extended period.

The iconic tile-matching title challenges famous sandbox experiences claiming status as best-selling game of all time; it additionally competes for top gaming experience. Logic titles represent cornerstones within interactive entertainment, while interacting across multiple categories.

The Solution and Justification

Puzzle games wouldn’t have this problem. You could fill five nominees engaging, different, qualified experiences annually without trouble — actually, with challenge, because you’d have to leave so many good games out.

And to reiterate, these represent titles lacking appropriate categories at major gaming awards. Brain-teaser creators are working at the challenging frontier of video game design, creating some of the purest expressions of the video game form. Comparable to film action specialists, they merit acknowledgment. We shouldn't delay 35 years.

MC
By

Melanie Crawford

A seasoned esports analyst and strategy coach with over a decade of experience in competitive gaming.

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